Per attack, you can deal up to about 1600 damage. Available after completing the Blade of Darkness. Buying the tome pants for savage release requires capping tomes on the week of This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. Was pondering what to make next down the road. Good guide. If you don't have a party, it's a good idea to start making and saving money to buy these items. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. These sets are specifically for The Unending Coil of Bahamut (Ultimate), but the difference in practice is still quite small. This is the recommended set for DSR and aligns nicely with each phase. item level 375 sync by queuing into Sigmascape V2.0 (Savage) with the Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. If possible, time it between switching targets. It's important to keep in mind the people you're playing with. enjoys progging, optimizing, and instructing others on the job, and has Thief is not a good sub job in my opinion, and I put it here purely to talk about why you shouldn't use this. With your mostly useful artifact equipment in hand, the time is now to begin the last fifteen levels. I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. and Critical Hit replaced with Determination). but can be done on any other slots that won't overcap on the chosen substat as a and head. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. so simply using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your Dark Knight, like Warrior is able to use many different kinds of weapons. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. Im kidding, of course. It has a decent defense rating at this level, and with spells can often take monsters down to one-hit KO range before they even reach you. However, there may be differing opinions than those expressed in a guide. Youve acquired your first piece of AF. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. i've been playing sam but havent been enjoying it as much as i used to. Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik This comes at a cost of Thanks. There's some validity to sliding Haste into this set if your using drain on cooldown for damage like against an HNM. with CRIT+DET on it. Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. Maybe. Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. What about the club that hits eight times per hit! To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. the other pieces are just examples; any gear above the optimal sync threshold Haste is by far the most important stat in the game, especially if you are stacking it on top of other haste gear and buffs, so the DPS increase from +10% alone is absurd. A Dark Knight without any Haste equipment and Str/Acc for weapon skill will deal as low as 50% the damage of a fairly well equipped Dark Knight with at least 15% haste in his equipment set. Salvage will add the Ares set which also is.okay. If you do not have a Bozjan resistance relic weapon, simply use any weapon Scythes and Great Swords two arent the only weapons Dark Knight can do well with. Endark effect. Emicho hands is another option if you need that little extra STP, and more accuracy as well. Oh and I didn't even mention that Catastrophe heals you for a percent of damage done which makes you very hard to kill with this weapon and allows for some very aggressive Souleatering. In theory this weapon has a lot going for it with tons of passives like an increased Critical Hit Rate, increased Critical Hit Damage, fast swing speed, bonus accuracy, all sorts of things. Except now you can absorb the targets TP every minute. This is one of those sets that you could go harder with, using items in open slots with stats like Defense, Parrying, Evasion, or HP. Which Set to Use. This is the best sub job for all levels of zerging because the haste only gets better the more you have, and in zerg situations you are at very high haste levels to begin with. is also provided for those who aren't comfortable with very slow speeds, but it By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It will boost your Accuracy by 10, allowing you to actually connect the hits. Sleep to build CE at first, but once you are capped or near capped on CE you can swap to Bind and Poison for cheaper/faster casts to maintain your VE. Ill be honest, I used to really think this armor set was a load of hooey until I took the time to look into it better. There is no weaponskill which stacks constructively with Souleater, however. Anything that raises your HP can be very useful for Soul Eater. The DPS requirement for the encounter is Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. An average mixture of strength and dexterity also allow you to hit often and for a fair amount each time. He These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. And thanks! Considering the only thing the HP buffer will do is increase your Souleater by 1.5 damage, its not that worth it. ok so i'm not SU3 yet so most of that i cant use but going by that set it looks like WSD and STR augs are what i'm looking for now. Please add anything if it is needed, and take away anything that is either untrue or not needed. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. If you're straight up DDing it may not be optimal damage, but it can help with healer MP in certain situations to heal yourself. There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. Where this weapon really shines though is the relic weaponskill, Catastrophe. You can also replace the Classical Ring with an Augmented Radiant's Ring of TP set or any WS's ? He will then send you to a Galka named Mighty Fist in the Darksteel Forge. Hidden effect on apoc is x2 damage not x2.5. set, and comfort should be the primary concern when choosing between them. This scythe is just super easy, super good, and not beatable by current Eden scythes not named Apocalypse. Zeni NMs or ZNMs add a ton of items like the Aurum Cuirass set, a new great sword in Nagelring, and a ton of small upgrades that would take too long to list. But with a mere thirty second duration, you can really only get three or so hits on a target with it active. Currently Maintained DPS Spreadsheets: Asura.Chiaia: 2: . There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Also most of the time Souleater is either deleting the mob or the mob is unable to act when being attacked via stuns so it doesn't matter if it's facing you. Flexibility is the key to Dark Knights usefulness, in general the job struggles to keep up with the best DD jobs like Samurai or Warrior, but people still love to have them around just for the mixture of support and damage. For one, Bloody Bolts can drain the targets HP for no MP cost, and a lot faster than your spell Drain. This page and some of the guides contained are a work in progress. This also means that compared to my previous guides, Warrior and Samurai, there is much less black and white to Dark Knight's play style. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply). sync by queuing into Alphascape V2.0 (Savage) with the Unrestricted Party and The difference between Paladin's Job Abilities and Dark Knight is that Dark Knight's abilities reduce survivability. Does anyone have a set for these club WS's? The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. . Triton's/Orichalcum Scythe - This is the staple Scythe for all Dark Knights on Eden. People need a guide to just spam resolution? overcap as a result in order to reach a 2.49 GCD speed. The DPS requirement for the encounter is much easier to If you can, picking up a crossbow can really help. about ~0.4% DPS output but adds some wiggle room in execution. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. Any three melds can be replaced so long as a given Another possibility would be getting a one-handed Sword or Axe for these levels. Follow your heart and merit what works best for you in category 1 because lord knows there's no right answer. This section will lay out specific best-in-slot gear configurations for Dark This comes from years of playing around with Scythes and Great Swords at different points of the games life. Absorb-STR (Or any stat) (31-43): These are very situational spells that allow you to steal a mob's stats and apply them to yourself. The Dragonsong's Reprise (DSU/DSR) Sets, 8. max-level content as well as suggestions for older ultimate-difficulty Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK level 68). This is popular to use with Drain II ensuring you get a unresisted HP boost before you go out to Souleater something. This set is intended for compatibility with the UWU set and does not require Thank you Mims, i'm going to be playing DRK for awhile as I always liked the job so I will take this into account. Thirdly, Sleep Bolts can really help in a pinch if your spell Sleep didnt work. A guide for the content can be found links below. Dark Knight excels in two types of weapons: Great Swords and Scythes. Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. This set has a lot of personal expression in it. Offensively, Dark Knight gameplay involves building and spending both Mana and Blood while managing a suite of high-value offensive cooldowns. mainly for those already accustomed to playing at faster speeds and who are less Allot no more than 136 points into each substat for optimum Like I said, a cool concept. Overview of Job Abilities, Traits, and Spells. option adds slightly more HP at the cost of about 0.2% DPS output. HP+10% All attributes +15 Accuracy+5 Haste+5%, MND+5 "Subtle Blow"+10 TP Bonus +50 Haste+3%, HP +10%, All attributes +3, "Magic Def. The later has the are more powerful and has the highest delay in all weapons at around 528. menu. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. The reason being, it doesnt add anything to your overall damage over time or anything else for that matter. I wouldn't count on switching this weapon out anytime soon. abbreviated by the community as UCOB. Secondly, Acid Bolts lower the targets defense for your already high-powered weapon skills. Well, some may argue that if you have spent your gil making a Caladbolg 99 instead of Ragnarok 99 chances are that you aren't intelligent enough to compete with a Borealis/OAT GS DRK. This is a game changer, 10% haste is an unheard of amount of haste on a single item and it allows Dark Knight to effortlesly cap at 25% equipment haste while unequipping pieces of Haste gear for more STR, attack, accuracy, or other stats. Head to Giddeus. Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. are the sets on the main pages somewhat up to date? ; ; New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now. Thats 100x8 = 800 damage. melding menu. These builds are current as of patch 6.3 and include sets for Other perks include Meditate which grants you free TP and Zanshin which offers a low chance to swing again if you miss. Up to date simple DRK gear swap?~ Phoenix.Habar: 17: 1337: 4 years 1 month. B- skill means that you will have to sacrifice some Haste and Attack for Accuracy gear, producing less DoT in the long run. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. C skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. You can check your stats under an item level 375 With Seigan, Third Eyes recast is halved, and has a chance to anticipate an attack without being used up. replaced with Skill Speed and one Direct Hit meld replaced with Determination. and Minimum IL options enabled. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. user . A whole lot of bang in a little buck. Minimum IL options enabled. Equipment: High-end Armor Sets (Magic), [Click header for High-end Armor Sets (Magic) section], [Click header for Events & Current Endgame section], [Click header for Other Resources and Tools section]. 2.45 should feel more familiar to those experienced with Dark Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. savage release requires capping tomes on the week of normal mode release. These are shown on the rings, Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. For how long? Is an extremely useful and underrated support job. Gimmick fights like JoL /DRG or JoP /WAR . A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. With an enormous amount of dexterity and agility, landing hits is easy as pie, and avoiding them is a bit easier too. higher for maximum value on both substats. Now I think its actually somewhat decent. Or, if you feel like casting some catastrophic spells, hitting it with Absorb-INT works just as well. your damage. Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru For those wishing to run 2.50. Increases additional dark damage and physical attack while under the effects of Endark. At Lv.20 Ranger becomes an acceptable sub job due its +10 accuracy bonus. Not that I would really ever recommend someone make a caladbolg99, unless they only really played DRK and wouldn't be making Liberator. Some general tips I would recomend for every DD job not just Drk is to always get your affordable major accuracy pieces as soon as they are available, that's Sniper's Ringx2 at 40, Life Belt at 48, and Haubergeon at 59. maximum value on both substats. The two-handed Great Axes have an amazing damage over time, and get some pretty cool weapon skills. Gift. One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. Thief sub also allows access to Treasure Hunter for farming and camping NMs, and also gives a really decent bonus to dexterity for accuracy purposes. the exact pieces used are just examples; any gear above the optimal sync They give a fancy Weapon Bash damage boost +10, as well as a nice +3 dexterity for landing hits. Just wondering if there are any updated gear guides for 2020? From 20-30 this sub will offer you a small Accuracy Bonus (+10) as well as Sharpshot that increases your ranged accuracy for spamming crossbow bolts which you should be doing at that level. This is a huge boost to accuracy for a low level character. Knight. Soloing these levels is quite annoying, even for a melee job. Drain II at Lv.62 will actually work well at the start of fights, since you can actually drain. Thank you in advance and again sorry if its been discussed before. Though, I'm betting liberator blows it away in these situations, but no math etc. PLD is the easiest and, arguably, one of the most effective tanks in FFXI 75 pre-Atonement era. Warrior with Berserk and Axe belt and Dragoon with Jump, haste (5%) and a small attack boost from the back equipment. In fact being a 'Knight' class, Dark Knight has access to the heavy armor line (chain mail and plate mail). Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot.
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